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Xianxia Sect Simulator

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Devlog

  • The QOL update
    January 25, 2026 by saltymint
    If I didn't already name an update "The Refactor Update" this one would've been it. I spent way too long refactoring code, for.. slightly dubious gains. Didn't want to leave you guys hanging though, s... Continue reading
  • The Refactor Update
    January 12, 2026 by saltymint
    2
    This update might've spiraled a bit from what I had planned. Honestly, this update was ready a few days ago, but the back-end was such a mess that I had to refactor the entire code-base to actually sh... Continue reading
  • Update: Character Sheets! Affinities! Manuals!
    January 07, 2026 by saltymint
    1
    You can now select a cultivator to bring up their character sheet. A more nicely formatted version of the stuff on the spreadsheet with some additional info. Cultivators now spawn with one out of five... Continue reading
  • Devlog 1
    January 06, 2026 by saltymint
    1
    Initial upload. Added: Sect name, date, population, and game-speed have all been implemented. Ability to close sect, disabling new sect member spawns. Spreadsheet UI Sort and auto sort spreadsheet Rea... Continue reading
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Updated 22 days ago