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Xianxia Sect Simulator
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Devlog
The Foundation and UI Update - 0.1.0
February 28, 2026
by
saltymint
I know this update took a while, but as you may be able to tell from the name, I like to think it was worth it. For the few of you who were here to witness the games previous state, I'm sure you'll be...
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The QOL update
January 25, 2026
by
saltymint
If I didn't already name an update "The Refactor Update" this one would've been it. I spent way too long refactoring code, for.. slightly dubious gains. Didn't want to leave you guys hanging though, s...
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The Refactor Update
January 12, 2026
by
saltymint
2
This update might've spiraled a bit from what I had planned. Honestly, this update was ready a few days ago, but the back-end was such a mess that I had to refactor the entire code-base to actually sh...
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Update: Character Sheets! Affinities! Manuals!
January 07, 2026
by
saltymint
1
You can now select a cultivator to bring up their character sheet. A more nicely formatted version of the stuff on the spreadsheet with some additional info. Cultivators now spawn with one out of five...
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Devlog 1
January 06, 2026
by
saltymint
1
Initial upload. Added: Sect name, date, population, and game-speed have all been implemented. Ability to close sect, disabling new sect member spawns. Spreadsheet UI Sort and auto sort spreadsheet Rea...
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