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Just give it time and your sect will grow. There is not much to do.

Very fair point, I'll be dropping an update soon that'll *maybe* make this feel less like you don't have to do anything to progress.

Though, unfortunately, the general lack of content is gonna hold the game back either way. The next major update should solve that issue ;)

Thank you!

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issue with description. says an outer disciple consumes 1 spirit stone a month and produces 1 spirit stone a month (for first realm) when it actually is consumes 1 a month and produces 1 a year, otherwise they would just pay for themselves
EDIT what does the number after realm (1-9) mean? when you hover over it just says how many spirit stones you produce.

Good catch, will be dropping a small update soon to address some obvious issues.

The number after realm is "power", it currently doesn't do anything as it's related to future world mechanics.

Great, that number was really bugging me, look forward to future updates

Maybe this will be "the one"sec_tleader

Woah, I've only gotten a talent 10.0 once in my entire development of this game, insane luck.

you should be able to sort by affinities

Might be in the next update! no promises though.

You'll like the next update ;D

Surely *this* will be the one to get past Qi Gathering.

And so ends the glory of the sect, restricted by the heavens more than his potential.
Should a stage beyond Nascent Soul exist, there he shall be found.

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NOOOO 
RIP Shao Biao.

His sacrifice has inspired the heavens to work harder..

I really like the idea
But more like to amazing cultivation simulator but idle and simpler

2D graphics where you can see your disciples gathering cultivation and so on(really simple animations or even static sprites with tweens)

And all you do is get a better sect then beat other sects on tournaments and so on

I was thinking of something like this, if i was not busy with my current project i would try to do that.

Be careful with godot tho, support to bignum is kinda weird and you should either already start with a bignum lib implemented or go for float on everything and work around the overflow.


Good luck! I think theres a LOT of potential in this one

Appreciate the comment and the advice!

I actually have never played amazing cultivation simulator, though I've heard of it. Gonna have to check that out and see if I can stea- get inspiration from any of it's mechanics.

Other sects may become a thing in the next update..

You should watch but you shouldnt play... its a rabit hole of a game

But the sheer complexity of the mechanics make ppl with jobs- like me- dont play, worst if they didnt played the game before.

You can get A LOT of inspiration on that one but make everything simpler and u r on an amazing path.  Look sect manageament from tale of immortal as well, its not the best but its good

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Took so long to start getting spirit stones I thought my game was bugged lol. Was fun getting my 9.5 talent guy to Nascent soul but its a tough ask to farm up 100k spirit stones atm. Looking forward to updates tho

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Damn a 9.5? Nice luck

Yeah, the spirit stone ask is kind of a placeholder, next update should address that.

Got a pretty big one coming, no promises but this weekend should be an interesting time to check in.

Got him and a high 8 but low lifespan so he perished lol. Also just thought of a random suggestion; Im not sure how idle ur trying to get here but some type of thingy to auto assign certain ranges of potential (or some other filter) would be cool.